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Mass Effect 2
Mass Effect 2 is a 2010 action role-playing game by BioWare in which Commander Shepard must assemble a team of specialists to stop the Collectors, an insectoid alien threat, on a suicide mission. It carries over the player's save from the first game, so earlier choices shape the story. BioWare made the combat more like a third-person shooter, with limited ammunition and regenerating health. Optional missions were given the same intensity as the main story, which was a shift in design. Critics praised its characters, presentation and combat, and it won Game of the Year at the 14th Interactive Achievement Awards. It is widely regarded as one of the best video games ever made.
Mass Effect 2 is often cited as a model for character-driven games and for how a sequel can carry player choices across titles. Its design influenced how later role-playing games balanced story and action.
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Illustrative photo · Alex from Calgary, Canada, CC BY 2.0, via Wikimedia Commons
