pop & funWikipedia

Super Mario Galaxy makes gravity the central puzzle, so every planet in the game has its own rules

the gist

Super Mario Galaxy, released on the Wii in 2007, sends Mario across a set of galaxies made of small planets, asteroids and floating worlds, each with its own pull. Because the player can run around a sphere and stand on any side, gravity itself becomes the main thing you have to master, rather than just a backdrop. Nintendo's team began building it after Donkey Kong Jungle Beat in 2004, when Shigeru Miyamoto suggested a large-scale Mario game. The spherical platforms grew out of Super Mario 128, a GameCube tech demo shown in 2000. The soundtrack used a symphony orchestra for the first time in the series.

so what

Galaxy showed that a platformer could be built around a physical rule rather than a fixed map, and it is widely considered one of the best games in the series. Its design still influences how developers use gravity and level shape in 3D games.

fun fact

Super Mario Galaxy was the first Nintendo title to win the BAFTA Award for Best Game.

From Wikipedia, the free encyclopedia · text CC BY-SA 4.0