pop & funWikipedia2010s · Kyoto, Japan

Nintendo built the Switch after the Wii U stumbled, around one simple idea: play anywhere

the gist

The Nintendo Switch grew out of the Wii U's weak sales. Nintendo asked what new experience it could create rather than simply making a successor to the 3DS or Wii U. The answer was a console that works on a TV and as a handheld, with detachable controllers that can be used separately. The Wii U's GamePad became useless when taken out of range of its base, which pushed the team towards a device that could go anywhere. Around five prototypes were built, including magnetic ways to attach the Joy-Con controllers. To keep costs and timelines under control, the team used an existing system-on-chip rather than designing its own, which made it easier for third-party developers to port games. The name refers to the console's ability to switch between modes.

how it works

The Switch uses an off-the-shelf chip instead of custom silicon, trading peak power for battery life, size and easier software ports. Detachable controllers let the same unit sit in a dock for TV play or be held as a handheld, so one device serves both kinds of play.

so what

The Switch shows how a company responding to a commercial failure can rethink the category rather than chase rivals on raw power. It is one of the most successful hybrid consoles, and its design choices shaped how handheld and home gaming are blended.

fun fact

Miyamoto described the Switch's design as drawing on Gunpei Yokoi's 'lateral thinking with seasoned technology' philosophy.

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